Region Commands

Region Commands

As of the latest development version, the following commands are available when using the region server console. These will also be valid for the full 0.9.3. release.

Note: These may change if errors or omissions are discovered.

A B C D E F G H K L M O P Q R S T U W

a

  • alert user <<first last> message>
  • alert general <message>
  • alert broadcast <message>

b

  • backup
  • bypass permissions <true / false>

c

  • command-script [script]
  • change region [region name]
  • change estate
  • create region <Region Name> <--config=filename>
  • compile module [module name] [--gui]

d

  • delete sim backups [days]
  • delete region [RegionName] (alias for 'remove region')
  • delete asset <ID>
  • delete object owner <UUID>
  • delete object creator <UUID>
  • delete object uuid <UUID>
  • delete object name <name>
  • debug packet level [level]
  • debug packet name [packetname]
  • debug packet name [packetname]
  • debug scene [scripting] [collisions] [physics]
  • debug permissions <true / false>
  • disable backup

e

  • estate ban user
  • estate unban user
  • edit scale <name> <X> <Y> <Z>
  • enable backup

f

  • force GC
  • force update
  • force send appearance
  • force permissions <true / false>
  • fcache status
  • fcache clear [file] [memory]
  • fcache assets
  • fcache expire <datetime>

g

  • get log level
  • get asset <ID>

h

  • help

k

  • kick user [all]

l

  • load oar [OAR filename] [--merge] [--skip-assets] [--skip-terrain] [--OffsetX=#] [--OffsetY=#] [--OffsetZ=#] [--FlipX] [--FlipY] [--UseParcelOwnership] [--CheckOwnership]
  • load region backup [FileName]
  • load iar <first> <last> [<IAR path> [<inventory path>]]
  • load archive
  • login level <level>
  • login reset
  • login text <text>
  • login enable
  • login disable
  • login status

m

  • modules list
  • modules unload [module]

o

  • offset region prims <X> <Y> <Z>

p

  • physics stats
  • physics profiler
  • physics current stats

q

  • quit

r

  • restart-instance
  • reload config
  • run configurator
  • reset region [RegionName]
  • reset avatar appearance [Name]
  • remove region [RegionName]
  • resize object <name> <x> <y> <z>
  • rotate region objects <degrees> [centerX] [centerY]
  • reposition region objects <xOffset> <yOffset> <zOffset>
  • restart all regions [<time (in seconds)> [message]]
  • restart region [<time (in seconds)> [message]]
  • restart region abort [message]
  • restart region help
  • revert shade world

s

  • shutdown
  • set log level [level]
  • set timer script interval
  • set region capacity [prims]
  • set region startup [normal/delayed]
  • set region infinite [yes/no]
  • set region visibility [yes/no]
  • set region flags [Region name] [flags]
  • set region scope [Region name] [UUID]
  • set regionsetting maturity [value]
  • set regionsetting addestateban [first] [last]
  • set regionsetting removeestateban [first] [last]
  • set regionsetting addestatemanager [first] [last]
  • set regionsetting removeestatemanager [first] [last]
  • set regionsetting addestateaccess [first] [last]
  • set regionsetting removeestateaccess [first] [last]
  • set terrain texture [number] [uuid] [x] [y]
  • set terrain heights [corner] [min] [max] [x] [y]
  • show info
  • show version
  • show threads
  • show uptime
  • show queues [full]
  • show stats
  • show users [full]
  • show maturity
  • show regions
  • show object [name]
  • show digest <ID>
  • show region [Region name]
  • show presences
  • stats report
  • save oar [<OAR filename>] [--perm=<permissions>]
  • save region config <filename>
  • save iar <first> <last> [<IAR path> [<inventory path>]] [--noassets]
  • save archive
  • save worldview [filename]< --fov degrees >
  • save worldmaptile [filename] < --size pixels >
  • scale region objects <factor>
  • sun year_length
  • sun day_length
  • sun day_night_offset
  • sun update_interval
  • sun day_time_sun_hour_scale
  • shade world

t

  • transfer region ownership
  • transfer objects ownership
  • transfer parcel ownership
  • terrain save <FileName>
  • terrain physics update
  • terrain load <FileName> <OffsetX=> <OffsetY=>
  • terrain load-tile <file width> <file height> <minimum X tile> <minimum Y tile>
  • terrain fill <value>
  • terrain elevate <amount>
  • terrain lower <amount>
  • terrain multiply <value>
  • terrain bake
  • terrain revert
  • terrain stats
  • terrain newbrushes <enabled>
  • terrain flip <direction>
  • terrain rescale <min> <max>
  • terrain generate <type> <min> <max> [smoothing]
  • terrain help
  • terrain calc area

u

  • update region info
  • update region prims [amount]
  • update map

w

  • wind base wind_plugin ConfigurableWind
  • wind base wind_update_rate <value>
  • wind ConfigurableWind avgStrength
  • wind ConfigurableWind avgDirection
  • wind ConfigurableWind varStrength
  • wind ConfigurableWind varDirection
  • wind ConfigurableWind rateChange
  • wind base wind_plugin SimpleRandomWind
  • wind SimpleRandomWind strength